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Mythras: The Badlands Tournament

In a distant world there is a place called The Badlands, ruled over by the evil overlord Baithorian. One day he decided to find a champion to be his personal retainer and bodyguard, so he announced a grand tournament. Participants would fight to the death in front of his dreadful court, with the winner of the tournament crowned his personal protector and showered with riches and respect.  They would fight almost naked with naught but rags to cover their modesty. They would fight with weapons randomly chosen for them and be rewarded with a piece of armour for each fight they won. Fights would take place on the seventh day of each week, and survivors would be provided with healing while they awaited their next duel. It would not be fair in any way. Introduction This is my second attempt at a Mythras tournament after I tried a while ago using Dark Sun as a setting. My upcoming Mythras Classic Fantasy campaign will feature Baithorian as the bad guy and the winner of this tournament as ...

Death In Space: Velocity Cursed - Session 4

  Introduction Having failed to repair Ezri Tungertok's robot sloth pet Mateo needs to find another way to get an audience with one of the two gang bosses. Scene 3 The Common Area, Aurum 80, The Iron Ring, Tenebris System Local time: 12:45 (3 hours 15 minutes until Thorn's shuttle arrives) Chaos Factor: 5 Threads:  Deal with the debt / Repair the Kulakov / Refuel the Kulakov Characters:  Salvage crew, Mira Lamassu (Old friend of Mateo), Ezri Tungertok (Union worker), The Passel Gang, Parliament Gang Expected Scene:  Try to make contact with one of the two gangs. Testing the Expected Scene:   D10: 1. Altered scene. D10: 2. Add a character. Who is this character? Checking on the NPC generator. Ichiro Lock (Male) Background: Gas farmer First Impressions: Just overall creepy. Long nails, teeth and hair. Looks: Similar clothes as one of the PCs. Oracle question: What is Ichiro doing? (Character actions, general) //Communicate creepy It's crazy sometimes how Mythic...

Death in Space: Velocity Cursed - Session 3

  Introduction Mateo Rover has just begun his mission to pay off his 500 holo docking fee debt, repair and refuel his ship the Kulakov. Death in Space with Mythic GME 2E. Scene 2 The Common Area, Aurum 80, The Iron Ring, Tenebris System Local time: 12:10 (3 hours 50 minutes until shuttle arrival) Chaos Factor:  4 Threads:  Deal with the debt / Repair the Kulakov / Refuel the Kulakov / Repair Ezri's prototype Characters:  Salvage crew, Mira Lamassu (Old friend of Mateo), Ezri Tungertok (Union worker who needs something repaired), The Passel Gang, Parliament Gang Expected Scene:  Meet with Ezri Tungertok and repair a "gadget" for her. Testing the Expected Scene:   D10: 1. Altered scene. Two possibilities: Either Ezri finds Mateo herself, or she's not there. Fate question: Is Ezri missing? (Unlikely). If the answer's no she'll find him. //68: No. Mateo walks through the docking connector, a rickety old tube connecting the docking bay with Aurum 80's common ar...

Death in Space: Velocity Cursed - Session 2

Introduction Last time we created Mateo Rover, a tow trucker who just bought a used ship. Next we need to work out the details of that ship. Hub Creation Rover's hub (player base) will be a ship, The Kulakov. Defence Rating (DR):  11 Max Condition:  5 Frame Integrity:  100% Max Fuel:  6 Power Source:  Standard chemical engine (slow) Output Power:  3 Core Functions:  Bridge, mess, crew quarters, life support Modules:  None Background:  Unknown. No serial number. Fragmented log hidden deep in computer system. Quirks: Interior painted in luminous colours charged by UV light. The Kulakov has no weapons and only the most basic functions, not even a cargo bay. What's more, it needs repairs and fuel. Welcome to the Ring After reading the rulebook I realised the starter adventure, Welcome to the Ring , would be a perfect first adventure for Rover. It's very open ended and doesn't railroad players or push them to complete it in a certain way, so it wo...

Death in Space: Velocity Cursed - Session 1

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Introduction I felt like starting a short-ish game of something totally different to DCC and BFRPG, the two games I've been playing recently. About two years ago I was in Forbidden Planet (London's geek megastore) with my wife and found they had Death in Space. I wasn't expecting to see it in physical form in a shop that only has a tiny section of RPG books, most of them D&D, and I showed her how nice the graphic design and layout was. Later that year I opened a surprise birthday present from her... Death in Space! I read through it but haven't play it yet. The rules are quite simple as characters have only a few attributes and for skill checks you just roll a D20 plus your appropriate attribute and aim for 12+ (sometimes you get advantage so can roll an extra die and take the best result). I also want to make use of Mythic GME 2nd Edition which I have in PDF form, so I'll be using that with it. Briefly then, Death in Space is set in the far future. The universe...

The Ruined Keep, A Dungeon Crawl Classics Funnel: Part 6

  The Adventure Continues The handful of remaining peasants explore the dungeon under the keep. Turn 19 The sombre mood is broken by an ambush! Thick black tentacles suddenly whip out of the shallow water and thrash around. Tanti and Ibar are killed instantly, their necks broken by the thick black rubbery limbs. The others fight furiously but the thing moves three times as fast as they can, breaking bones and smashing faces in one after another. Daga and Nechta, seeing all the others cut down around them try to climb up the southern wall out of the pit but the thing plucks Daga from the wall and slams him into the ground, while last survivor Nechta loses her grip and falls. Getting to her feet, she roars out a warcry, gripping her spear and summoning all her elven bravery as she charges the monster. It rips the spear from her hands and pulls her into its beaked mouth, chomping her head off in one bite. My Thoughts Well, that's the way a funnel adventure goes sometimes. It's alw...

How to Play Scarlet Heroes: Part 4

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In this new part of my tutorial series on Scarlet Heroes solo RPG I covered character advancement and played through half an adventure using the rules for urban adventures, with the second half coming soon.