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Showing posts with the label narrative

The Wretched

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Introduction It's been a while since I played a journalling RPG ( Thousand Year Old Vampire last summer) so I thought I'd finally try out The Wretched by Chris Bissette. I got it in a bundle on itch.io but the thing that always stopped me from trying it out was that it needs what Bisette carefully calls a "tumbling block tower" - he means Jenga. I thought it was a weird idea to design a game that relied on you owning a whole other game first, but just recently I noticed he has a link  in the rulebook explaining how to simulate the odds of a Jenga tower and how likely it is to fall. All you need is a hundred D6s. Luckily we've got Tabletop Simulator so I can easily spawn in that many dice. To take a block from the tower you simply roll all the dice and remove any that come up as ones. You do that each time you're told to remove a block, and eventually you'll lose all your dice, sending the tower crashing down. My slightly wonky grid of dice You also need ...

Thousand Year Old Vampire: Session 5 (The End)

I'm playing  Thousand Year Old Vampire  by Tim Hutchings. Check out the  introduction  or  character creation . I'm not listing the results of every dice roll but I am including the text of the prompts I land on so you can see how I interpreted them. The prompts you experience are determined by deducting a D6 roll from a D10 roll and moving forward or back that many prompts. Raynar the Vampire will die when he runs out of skills and resources. Events Prompt 35 (1359) You encounter the descendant of an old foe and help  them in some way. Why did you do this? Check a  Skill. Create a mortal Character. "I have no memory of the next few years after I destroyed Mar on the riverbank. I continued living as I had, in the secret chamber within the house in Lubeck. I didn't see Gytha again, I suppose she cared for Mar and had cut ties with me. Some years later the Blaug family sold the house to an English lord by the name of Guy Warren. When he moved in I heard ...

Thousand Year Old Vampire: Session 4

I'm playing  Thousand Year Old Vampire  by Tim Hutchings. Check out the  introduction  or  character creation . I'm not listing the results of every dice roll but I am including the text of the prompts I land on so you can see how I interpreted them. The prompts you experience are determined by deducting a D6 roll from a D10 roll and moving forward or back that many prompts. Raynar the Vampire will die when he runs out of skills and resources. Events Prompt 28 (Second reading) (1342) What peril do they pull down upon you? (The returned mortal). Create a new enemy Character, mortal or immortal. Check a Skill or lose a Resource. “I continued living in the secret chamber for some time as some relatives of the owners inherited it and sold it to another family, that of a local magistrate by the name of Pieter Blaug. I fell back into the old ways of living apart from mortals, leaving through a secret passage to feed each night, wander the streets a bit and return home...

Thousand Year Old Vampire: Session 3

  I'm playing  Thousand Year Old Vampire  by Tim Hutchings. Check out the  introduction  or  character creation . I'm not listing the results of every dice roll but I am including the text of the prompts I land on so you can see how I interpreted them. The prompts you experience are determined by deducting a D6 roll from a D10 roll and moving forward or back that many prompts. Raynar the Vampire will die when he runs out of skills and resources. Content warning: This game necessarily features quite a lot of disturbing stuff, mainly violence. Events Prompt 28 (1239) A long dead mortal Character returns. What do they want from you? How have they survived death? You only recognize them if you still have a related Memory. Check a Skill. “I had built up a sizeable fortune in Lubeck over the years. Even though the Germans thought me blind due to my pure white eyes I was able to convince people I could read letters and numbers by touch alone; the fools. I now empl...

Thousand Year Old Vampire: Session 2

  I'm playing  Thousand Year Old Vampire  by Tim Hutchings. Check out the  introduction  or  character creation . I'm not listing the results of every dice roll but I am including the text of the prompts I land on so you can see how I interpreted them. The prompts you experience are determined by deducting a D6 roll from a D10 roll and moving forward or back that many prompts. Raynar the Vampire will die when he runs out of skills and resources. Events Prompt 16 (AD 1180) Some mortals have banded together to hunt you, well-armed and wise to your tricks. How do you defeat or evade them? Create a mortal hunter related to one of your checked Skills. Check a Skill. "In Canterbury I worked as a night watchman at the Cathedral for a few years. I felt uneasy entering its hallowed grounds but God did not stop me, regardless. The murdered archbishop had become a martyr in the eyes of the people, and many began travelling to the city to pay their respects. One such p...

Thousand Year Old Vampire: Session 1

I'm playing Thousand Year Old Vampire by Tim Hutchings. Check out the introduction or character creation . I'm not listing the results of every dice roll but I am including the text of the prompts I land on so you can see how I interpreted them. The prompts you experience are determined by deducting a D6 roll from a D10 roll and moving forward or back that many prompts. Raynar the Vampire will die when he runs out of skills and resources. Events Prompt 1 (AD 1066) In your blood-hunger you destroy someone close to you. Kill a mortal Character. Create a mortal if none are available. Take the skill Bloodthirsty. “After the fiend Laiesse revived me and told me of my new demonic nature and slithered away into the night, I refused to believe him, returning home to the cottage covered in blood. However upon seeing Gytha with my new pure white eyes, I immediately set upon her and tore open her throat, draining her of blood. Fully realising what I now was, I hid her under some rocks o...