Mythras: Tarnen the Wanderer Part 6
Tarnen, a wandering adventurer is trying to solve the mystery of how an unemployed ropemaker, Anmah Yarvan was killed on the roadside south of the city of Queenstead. Faval, the gardener from the local temple of Asoth has accompanied him to a small forest outside the city to find a mysterious ranger who might be able to uncover clues as to what killed Yarvan. Scene 5 (Continued) | Tanglewood Forest, The Downs | Year 645, 2nd of 7th Month | Chaos Factor: 5 We're still in the midst of the delve (taken from Ironsworn rules) but since I've played five sessions now I'm going to give Tarnen some experience rolls. The GM gets to decide how many each player gets but the rules recommend between 2 and 4, modified by the character's Experience Modifier, which for Tarnen is +1. I'm going to give him 1D3+1 rolls: 2. I'll choose the skills myself as per the rules. Experience Roll: Perception D100 result: 72 (+16 INT) = 88 vs 25% Perception skill. Perception increases by 1D4+...