Hostile: Alien - Part 3
The derelict ship Introduction In our playthrough of Alien in Hostile RPG, Dallas, Kane and Lambert have found the crashed alien ship on the planetoid LV426. The Adventure "Let's get out of here." Lambert says as Dallas leads the team towards the huge ring shape looming out of the fog. "We've got this far, we must go on." Kane replies, "We have to go on!". Back on the nostromo Ash watches their video feeds on screens which are becoming more and more distorted. "Will you say that again?" He asks Dallas after receiving some garbled speech from him. Let's see if Ash can do anything about the poor signal. This will be a Comms roll for which Ash isn't trained. I realised the Hostile rulebook treats every check as needing an 8 to succeed, applying positive or negative DMs to adjust the difficulty, rather than the way Cepheus Engine does it which is to change the target number from 8 to higher or lower. I'll switch to doing it Host