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Showing posts with the label TPK

The Ruined Keep, A Dungeon Crawl Classics Funnel: Part 6

  The Adventure Continues The handful of remaining peasants explore the dungeon under the keep. Turn 19 The sombre mood is broken by an ambush! Thick black tentacles suddenly whip out of the shallow water and thrash around. Tanti and Ibar are killed instantly, their necks broken by the thick black rubbery limbs. The others fight furiously but the thing moves three times as fast as they can, breaking bones and smashing faces in one after another. Daga and Nechta, seeing all the others cut down around them try to climb up the southern wall out of the pit but the thing plucks Daga from the wall and slams him into the ground, while last survivor Nechta loses her grip and falls. Getting to her feet, she roars out a warcry, gripping her spear and summoning all her elven bravery as she charges the monster. It rips the spear from her hands and pulls her into its beaked mouth, chomping her head off in one bite. My Thoughts Well, that's the way a funnel adventure goes sometimes. It's alw...

Old School Essentials: The Forsaken Shrine of Ningudu the Sorceror (Session 2)

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  Introduction When we left our six surviving dwarves they had decided to retreat from the dungeon, picking up their locked iron chest on the way. They'll go back to the closest human settlement, rest up and hire a cleric to act as their healer on their next trip. Unfortunately I've since learnt that in OSE, clerics don't even get any spells until they're second level, at which point they only get one per day. Hirelings have to be the same level or lower than PCs, which makes it pointless hiring a cleric for healing. The only way the dwarves can heal is by resting at an inn which will heal 3 HP per day. The Adventure Bardi, Bomli, Bomrek, Borri, Frodu and Urist need to backtrack through the dungeon to the exit, rolling for wandering monsters every two turns and taking the crowbar back from where they had wedged open a portcullis with it. Soon after starting their journey a pair of giant shrews approach them in the corridor. The mole-like animals seem quite friendly and ...

Old School Essentials: The Dark Labyrinth of Meraie

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Introduction I recently got Old School Essentials  in a Humble Bundle and thought I'd try it out solo. I'm using the D20 dungeon generator on Donjon  which has generated The Dark Labyrinth of Meraie. As for characters, I rolled up some classic fantasy types. You roll 3D6 for each ability, and I decided to go hardcore and stick with the first results I got, which made some characters who might not actually be suited for their class, but it'll be fun to see how far they get. I've been reading a lot about OSR games lately, and while Scarlet Heroes is very much one, it's also quite forgiving. So I'm going to have to think laterally and untrain my brain which usually thinks in terms of skills and feats in a very videogamey way. Alinn Male elf STR: 10 INT: 13 WIS: 8 DEX: 9 CON: 9 CHA: 11 HP: 6 Sword Chainmail armour Equipment: Lantern, oil flask x1, tinderbox 1 spell: Sleep Durgan Male dwarf STR: 13 INT: 12 WIS: 10 DEX: 14 CON: 5 CHA: 9 HP: 6 Battleaxe Crossbow Platem...