Scarlet Heroes: Night's Dark Terror Part 3
I can't believe the whole summer went by without a chance to play this! It was just too hot here in London, with several heatwaves one after another. So here we go, another session of the classic BECMI module Night's Dark Terror, played in Scarlet Heroes using the Old School Essentials rules for XP and levelling up. Campaign Day 3 (Continued) Date: Lunadain (Monday), just before dawn, 4th of Thaumont, Spring 1000 AC Beremud prays to Riramet for healing (Cure Light Wounds) and receives 1 HP. He and the others restock their ammunition from the supplies around the homestead. Just before dawn all the goblin drums in the woods go silent. The Sukiskyn defenders tense up and take up guarding positions again. Then a deathly serious-sounding low chant starts up from the woods to the east. Everyone rushes to the eastern windows of the upper floor to see a huge crowd of Redblade goblins marching out of the woods. The ones at the front are carrying ladders, five of them. The defender...